DLSS 5: Has Nvidia’s AI graphics technology gone too far?

The Verge
Nvidia's new DLSS 5 uses generative AI to alter game lighting and materials in real-time, sparking gamer backlash over artistic intent.

Summary

Nvidia unveiled DLSS 5, a new "3D guided neural rendering model" that utilizes generative AI to change a game's lighting and materials in real-time. This technology, which Nvidia CEO Jensen Huang calls the "GPT moment for graphics," aims to blend handcrafted rendering with AI for a leap in visual realism while preserving artist control. However, early reactions from gamers have been largely negative, with many criticizing the results as "slop" that alters artistic intent, citing examples where characters in demos like Resident Evil Requiem appeared "yassified." Unlike previous DLSS versions focused on upscaling, DLSS 5 actively reworks lighting and materials with seemingly new details. Nvidia insists developers can fine-tune the AI, but the initial impression suggests a divisive update, slated for release this fall with support from major studios like Bethesda, Capcom, and Ubisoft.

(Source:The Verge)